Thursday, June 29, 2006 6:36 AM |
WPF
As my .Net Framework 3.0 exploration continues more questions are being razed:
Does rotation means also skew?
I've drawn a Rectangle and filled it with a DrawingBrush, then tried to transform the brush and rotate it by 45 degrees [see the source code]. The resulting transformation as you can see in the image is also skewed. The same applies for all brushes as well as the opacity mask ones. Does anyone have any idea why this is happening?
Why RelativeTransform is the default transformation?
When using Microsoft Expression Interactive designer and try to transform a brush as previously mentioned [using the tool] It creates a RelativeTransformation xaml Node [as seen in the previous source code] and in it describes the transformation. If you change from RelativeTransform to Transform using the xaml editor then you can no longer modify the transformation using the designer. Why is that?